SOURCE NOTICE: 68kinst.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: 68kinst.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: COPYING
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The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License.  Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".

  You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.

  The GNU General Public License does not permit incorporating your program
into proprietary programs.  If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library.  If this is what you want to do, use the GNU Lesser General
Public License instead of this License.  But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.


SOURCE NOTICE: arena.c
/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: arena.h
/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: backend.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: backend.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: blastem.c
/*
 Copyright 2013-2016 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: config.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: config.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: dis.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gdb_remote.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gen_arm.c
/*
 Copyright 2014 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gen_arm.h
/*
 Copyright 2014 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gen_x86.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gen_x86.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: genesis.c
/*
 Copyright 2013-2016 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: genesis.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gst.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: gst.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm. 
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: io.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: io.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: jagdis.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: libchdr/LICENSE.txt
Copyright Romain Tisserand
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
    * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of the <organization> nor the
      names of its contributors may be used to endorse or promote products
      derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


SOURCE NOTICE: libchdr/include/dr_libs/dr_flac.h
/*
FLAC audio decoder. Choice of public domain or MIT-0. See license statements at the end of this file.
dr_flac - v0.12.42 - 2023-11-02

David Reid - mackron@gmail.com

GitHub: https://github.com/mackron/dr_libs
*/

SOURCE NOTICE: libchdr/include/dr_libs/dr_flac.h
/*
REVISION HISTORY
================
v0.12.42 - 2023-11-02
  - Fix build for ARMv6-M.
  - Fix a compilation warning with GCC.

v0.12.41 - 2023-06-17
  - Fix an incorrect date in revision history. No functional change.

v0.12.40 - 2023-05-22
  - Minor code restructure. No functional change.

v0.12.39 - 2022-09-17
  - Fix compilation with DJGPP.
  - Fix compilation error with Visual Studio 2019 and the ARM build.
  - Fix an error with SSE 4.1 detection.
  - Add support for disabling wchar_t with DR_WAV_NO_WCHAR.
  - Improve compatibility with compilers which lack support for explicit struct packing.
  - Improve compatibility with low-end and embedded hardware by reducing the amount of stack
    allocation when loading an Ogg encapsulated file.

v0.12.38 - 2022-04-10
  - Fix compilation error on older versions of GCC.

v0.12.37 - 2022-02-12
  - Improve ARM detection.

v0.12.36 - 2022-02-07
  - Fix a compilation error with the ARM build.

v0.12.35 - 2022-02-06
  - Fix a bug due to underestimating the amount of precision required for the prediction stage.
  - Fix some bugs found from fuzz testing.

v0.12.34 - 2022-01-07
  - Fix some misalignment bugs when reading metadata.

v0.12.33 - 2021-12-22
  - Fix a bug with seeking when the seek table does not start at PCM frame 0.

v0.12.32 - 2021-12-11
  - Fix a warning with Clang.

v0.12.31 - 2021-08-16
  - Silence some warnings.

v0.12.30 - 2021-07-31
  - Fix platform detection for ARM64.

v0.12.29 - 2021-04-02
  - Fix a bug where the running PCM frame index is set to an invalid value when over-seeking.
  - Fix a decoding error due to an incorrect validation check.

v0.12.28 - 2021-02-21
  - Fix a warning due to referencing _MSC_VER when it is undefined.

v0.12.27 - 2021-01-31
  - Fix a static analysis warning.

v0.12.26 - 2021-01-17
  - Fix a compilation warning due to _BSD_SOURCE being deprecated.

v0.12.25 - 2020-12-26
  - Update documentation.

v0.12.24 - 2020-11-29
  - Fix ARM64/NEON detection when compiling with MSVC.

v0.12.23 - 2020-11-21
  - Fix compilation with OpenWatcom.

v0.12.22 - 2020-11-01
  - Fix an error with the previous release.

v0.12.21 - 2020-11-01
  - Fix a possible deadlock when seeking.
  - Improve compiler support for older versions of GCC.

v0.12.20 - 2020-09-08
  - Fix a compilation error on older compilers.

v0.12.19 - 2020-08-30
  - Fix a bug due to an undefined 32-bit shift.

v0.12.18 - 2020-08-14
  - Fix a crash when compiling with clang-cl.

v0.12.17 - 2020-08-02
  - Simplify sized types.

v0.12.16 - 2020-07-25
  - Fix a compilation warning.

v0.12.15 - 2020-07-06
  - Check for negative LPC shifts and return an error.

v0.12.14 - 2020-06-23
  - Add include guard for the implementation section.

v0.12.13 - 2020-05-16
  - Add compile-time and run-time version querying.
    - DRFLAC_VERSION_MINOR
    - DRFLAC_VERSION_MAJOR
    - DRFLAC_VERSION_REVISION
    - DRFLAC_VERSION_STRING
    - drflac_version()
    - drflac_version_string()

v0.12.12 - 2020-04-30
  - Fix compilation errors with VC6.

v0.12.11 - 2020-04-19
  - Fix some pedantic warnings.
  - Fix some undefined behaviour warnings.

v0.12.10 - 2020-04-10
  - Fix some bugs when trying to seek with an invalid seek table.

v0.12.9 - 2020-04-05
  - Fix warnings.

v0.12.8 - 2020-04-04
  - Add drflac_open_file_w() and drflac_open_file_with_metadata_w().
  - Fix some static analysis warnings.
  - Minor documentation updates.

v0.12.7 - 2020-03-14
  - Fix compilation errors with VC6.

v0.12.6 - 2020-03-07
  - Fix compilation error with Visual Studio .NET 2003.

v0.12.5 - 2020-01-30
  - Silence some static analysis warnings.

v0.12.4 - 2020-01-29
  - Silence some static analysis warnings.

v0.12.3 - 2019-12-02
  - Fix some warnings when compiling with GCC and the -Og flag.
  - Fix a crash in out-of-memory situations.
  - Fix potential integer overflow bug.
  - Fix some static analysis warnings.
  - Fix a possible crash when using custom memory allocators without a custom realloc() implementation.
  - Fix a bug with binary search seeking where the bits per sample is not a multiple of 8.

v0.12.2 - 2019-10-07
  - Internal code clean up.

v0.12.1 - 2019-09-29
  - Fix some Clang Static Analyzer warnings.
  - Fix an unused variable warning.

v0.12.0 - 2019-09-23
  - API CHANGE: Add support for user defined memory allocation routines. This system allows the program to specify their own memory allocation
    routines with a user data pointer for client-specific contextual data. This adds an extra parameter to the end of the following APIs:
    - drflac_open()
    - drflac_open_relaxed()
    - drflac_open_with_metadata()
    - drflac_open_with_metadata_relaxed()
    - drflac_open_file()
    - drflac_open_file_with_metadata()
    - drflac_open_memory()
    - drflac_open_memory_with_metadata()
    - drflac_open_and_read_pcm_frames_s32()
    - drflac_open_and_read_pcm_frames_s16()
    - drflac_open_and_read_pcm_frames_f32()
    - drflac_open_file_and_read_pcm_frames_s32()
    - drflac_open_file_and_read_pcm_frames_s16()
    - drflac_open_file_and_read_pcm_frames_f32()
    - drflac_open_memory_and_read_pcm_frames_s32()
    - drflac_open_memory_and_read_pcm_frames_s16()
    - drflac_open_memory_and_read_pcm_frames_f32()
    Set this extra parameter to NULL to use defaults which is the same as the previous behaviour. Setting this NULL will use
    DRFLAC_MALLOC, DRFLAC_REALLOC and DRFLAC_FREE.
  - Remove deprecated APIs:
    - drflac_read_s32()
    - drflac_read_s16()
    - drflac_read_f32()
    - drflac_seek_to_sample()
    - drflac_open_and_decode_s32()
    - drflac_open_and_decode_s16()
    - drflac_open_and_decode_f32()
    - drflac_open_and_decode_file_s32()
    - drflac_open_and_decode_file_s16()
    - drflac_open_and_decode_file_f32()
    - drflac_open_and_decode_memory_s32()
    - drflac_open_and_decode_memory_s16()
    - drflac_open_and_decode_memory_f32()
  - Remove drflac.totalSampleCount which is now replaced with drflac.totalPCMFrameCount. You can emulate drflac.totalSampleCount
    by doing pFlac->totalPCMFrameCount*pFlac->channels.
  - Rename drflac.currentFrame to drflac.currentFLACFrame to remove ambiguity with PCM frames.
  - Fix errors when seeking to the end of a stream.
  - Optimizations to seeking.
  - SSE improvements and optimizations.
  - ARM NEON optimizations.
  - Optimizations to drflac_read_pcm_frames_s16().
  - Optimizations to drflac_read_pcm_frames_s32().

v0.11.10 - 2019-06-26
  - Fix a compiler error.

v0.11.9 - 2019-06-16
  - Silence some ThreadSanitizer warnings.

v0.11.8 - 2019-05-21
  - Fix warnings.

v0.11.7 - 2019-05-06
  - C89 fixes.

v0.11.6 - 2019-05-05
  - Add support for C89.
  - Fix a compiler warning when CRC is disabled.
  - Change license to choice of public domain or MIT-0.

v0.11.5 - 2019-04-19
  - Fix a compiler error with GCC.

v0.11.4 - 2019-04-17
  - Fix some warnings with GCC when compiling with -std=c99.

v0.11.3 - 2019-04-07
  - Silence warnings with GCC.

v0.11.2 - 2019-03-10
  - Fix a warning.

v0.11.1 - 2019-02-17
  - Fix a potential bug with seeking.

v0.11.0 - 2018-12-16
  - API CHANGE: Deprecated drflac_read_s32(), drflac_read_s16() and drflac_read_f32() and replaced them with
    drflac_read_pcm_frames_s32(), drflac_read_pcm_frames_s16() and drflac_read_pcm_frames_f32(). The new APIs take
    and return PCM frame counts instead of sample counts. To upgrade you will need to change the input count by
    dividing it by the channel count, and then do the same with the return value.
  - API_CHANGE: Deprecated drflac_seek_to_sample() and replaced with drflac_seek_to_pcm_frame(). Same rules as
    the changes to drflac_read_*() apply.
  - API CHANGE: Deprecated drflac_open_and_decode_*() and replaced with drflac_open_*_and_read_*(). Same rules as
    the changes to drflac_read_*() apply.
  - Optimizations.

v0.10.0 - 2018-09-11
  - Remove the DR_FLAC_NO_WIN32_IO option and the Win32 file IO functionality. If you need to use Win32 file IO you
    need to do it yourself via the callback API.
  - Fix the clang build.
  - Fix undefined behavior.
  - Fix errors with CUESHEET metdata blocks.
  - Add an API for iterating over each cuesheet track in the CUESHEET metadata block. This works the same way as the
    Vorbis comment API.
  - Other miscellaneous bug fixes, mostly relating to invalid FLAC streams.
  - Minor optimizations.

v0.9.11 - 2018-08-29
  - Fix a bug with sample reconstruction.

v0.9.10 - 2018-08-07
  - Improve 64-bit detection.

v0.9.9 - 2018-08-05
  - Fix C++ build on older versions of GCC.

v0.9.8 - 2018-07-24
  - Fix compilation errors.

v0.9.7 - 2018-07-05
  - Fix a warning.

v0.9.6 - 2018-06-29
  - Fix some typos.

v0.9.5 - 2018-06-23
  - Fix some warnings.

v0.9.4 - 2018-06-14
  - Optimizations to seeking.
  - Clean up.

v0.9.3 - 2018-05-22
  - Bug fix.

v0.9.2 - 2018-05-12
  - Fix a compilation error due to a missing break statement.

v0.9.1 - 2018-04-29
  - Fix compilation error with Clang.

v0.9 - 2018-04-24
  - Fix Clang build.
  - Start using major.minor.revision versioning.

v0.8g - 2018-04-19
  - Fix build on non-x86/x64 architectures.

v0.8f - 2018-02-02
  - Stop pretending to support changing rate/channels mid stream.

v0.8e - 2018-02-01
  - Fix a crash when the block size of a frame is larger than the maximum block size defined by the FLAC stream.
  - Fix a crash the the Rice partition order is invalid.

v0.8d - 2017-09-22
  - Add support for decoding streams with ID3 tags. ID3 tags are just skipped.

v0.8c - 2017-09-07
  - Fix warning on non-x86/x64 architectures.

v0.8b - 2017-08-19
  - Fix build on non-x86/x64 architectures.

v0.8a - 2017-08-13
  - A small optimization for the Clang build.

v0.8 - 2017-08-12
  - API CHANGE: Rename dr_* types to drflac_*.
  - Optimizations. This brings dr_flac back to about the same class of efficiency as the reference implementation.
  - Add support for custom implementations of malloc(), realloc(), etc.
  - Add CRC checking to Ogg encapsulated streams.
  - Fix VC++ 6 build. This is only for the C++ compiler. The C compiler is not currently supported.
  - Bug fixes.

v0.7 - 2017-07-23
  - Add support for opening a stream without a header block. To do this, use drflac_open_relaxed() / drflac_open_with_metadata_relaxed().

v0.6 - 2017-07-22
  - Add support for recovering from invalid frames. With this change, dr_flac will simply skip over invalid frames as if they
    never existed. Frames are checked against their sync code, the CRC-8 of the frame header and the CRC-16 of the whole frame.

v0.5 - 2017-07-16
  - Fix typos.
  - Change drflac_bool* types to unsigned.
  - Add CRC checking. This makes dr_flac slower, but can be disabled with #define DR_FLAC_NO_CRC.

v0.4f - 2017-03-10
  - Fix a couple of bugs with the bitstreaming code.

v0.4e - 2017-02-17
  - Fix some warnings.

v0.4d - 2016-12-26
  - Add support for 32-bit floating-point PCM decoding.
  - Use drflac_int* and drflac_uint* sized types to improve compiler support.
  - Minor improvements to documentation.

v0.4c - 2016-12-26
  - Add support for signed 16-bit integer PCM decoding.

v0.4b - 2016-10-23
  - A minor change to drflac_bool8 and drflac_bool32 types.

v0.4a - 2016-10-11
  - Rename drBool32 to drflac_bool32 for styling consistency.

v0.4 - 2016-09-29
  - API/ABI CHANGE: Use fixed size 32-bit booleans instead of the built-in bool type.
  - API CHANGE: Rename drflac_open_and_decode*() to drflac_open_and_decode*_s32().
  - API CHANGE: Swap the order of "channels" and "sampleRate" parameters in drflac_open_and_decode*(). Rationale for this is to
    keep it consistent with drflac_audio.

v0.3f - 2016-09-21
  - Fix a warning with GCC.

v0.3e - 2016-09-18
  - Fixed a bug where GCC 4.3+ was not getting properly identified.
  - Fixed a few typos.
  - Changed date formats to ISO 8601 (YYYY-MM-DD).

v0.3d - 2016-06-11
  - Minor clean up.

v0.3c - 2016-05-28
  - Fixed compilation error.

v0.3b - 2016-05-16
  - Fixed Linux/GCC build.
  - Updated documentation.

v0.3a - 2016-05-15
  - Minor fixes to documentation.

v0.3 - 2016-05-11
  - Optimizations. Now at about parity with the reference implementation on 32-bit builds.
  - Lots of clean up.

v0.2b - 2016-05-10
  - Bug fixes.

v0.2a - 2016-05-10
  - Made drflac_open_and_decode() more robust.
  - Removed an unused debugging variable

v0.2 - 2016-05-09
  - Added support for Ogg encapsulation.
  - API CHANGE. Have the onSeek callback take a third argument which specifies whether or not the seek
    should be relative to the start or the current position. Also changes the seeking rules such that
    seeking offsets will never be negative.
  - Have drflac_open_and_decode() fail gracefully if the stream has an unknown total sample count.

v0.1b - 2016-05-07
  - Properly close the file handle in drflac_open_file() and family when the decoder fails to initialize.
  - Removed a stale comment.

v0.1a - 2016-05-05
  - Minor formatting changes.
  - Fixed a warning on the GCC build.

v0.1 - 2016-05-03
  - Initial versioned release.
*/

SOURCE NOTICE: libchdr/include/dr_libs/dr_flac.h
/*
This software is available as a choice of the following licenses. Choose
whichever you prefer.

===============================================================================
ALTERNATIVE 1 - Public Domain (www.unlicense.org)
===============================================================================
This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.

In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

For more information, please refer to <http://unlicense.org/>

===============================================================================
ALTERNATIVE 2 - MIT No Attribution
===============================================================================
Copyright 2023 David Reid

Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/

SOURCE NOTICE: libchdr/include/libchdr/bitstream.h
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
***************************************************************************

    bitstream.h

    Helper classes for reading/writing at the bit level.

***************************************************************************/

SOURCE NOTICE: libchdr/include/libchdr/cdrom.h
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
***************************************************************************

    cdrom.h

    Generic MAME cd-rom implementation

***************************************************************************/

SOURCE NOTICE: libchdr/include/libchdr/chd.h
/***************************************************************************

    chd.h

    MAME Compressed Hunks of Data file format

****************************************************************************

    Copyright Aaron Giles
    All rights reserved.

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:

        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above copyright
          notice, this list of conditions and the following disclaimer in
          the documentation and/or other materials provided with the
          distribution.
        * Neither the name 'MAME' nor the names of its contributors may be
          used to endorse or promote products derived from this software
          without specific prior written permission.

    THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
    INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
    SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
    STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
    IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.

***************************************************************************/

SOURCE NOTICE: libchdr/include/libchdr/flac.h
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
 ***************************************************************************

    flac.h

    FLAC compression wrappers

***************************************************************************/

SOURCE NOTICE: libchdr/include/libchdr/huffman.h
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
 ***************************************************************************

    huffman.h

    Static Huffman compression and decompression helpers.

***************************************************************************/

SOURCE NOTICE: libchdr/libchdr_bitstream.c
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
***************************************************************************

    bitstream.c

    Helper classes for reading/writing at the bit level.

***************************************************************************/

SOURCE NOTICE: libchdr/libchdr_cdrom.c
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
***************************************************************************

    cdrom.c

    Generic MAME CD-ROM utilties - build IDE and SCSI CD-ROMs on top of this

****************************************************************************

    IMPORTANT:
    "physical" block addresses are the actual addresses on the emulated CD.
    "chd" block addresses are the block addresses in the CHD file.
    Because we pad each track to a 4-frame boundary, these addressing
    schemes will differ after track 1!

***************************************************************************/

SOURCE NOTICE: libchdr/libchdr_chd.c
/***************************************************************************

    chd.c

    MAME Compressed Hunks of Data file format

****************************************************************************

    Copyright Aaron Giles
    All rights reserved.

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:

        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above copyright
          notice, this list of conditions and the following disclaimer in
          the documentation and/or other materials provided with the
          distribution.
        * Neither the name 'MAME' nor the names of its contributors may be
          used to endorse or promote products derived from this software
          without specific prior written permission.

    THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
    INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
    SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
    STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
    IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.

***************************************************************************/

SOURCE NOTICE: libchdr/libchdr_flac.c
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
***************************************************************************

    flac.c

    FLAC compression wrappers

***************************************************************************/

SOURCE NOTICE: libchdr/libchdr_huffman.c
/* license:BSD-3-Clause
 * copyright-holders:Aaron Giles
****************************************************************************

    huffman.c

    Static Huffman compression and decompression helpers.

****************************************************************************

    Maximum codelength is officially (alphabetsize - 1). This would be 255 bits
    (since we use 1 byte values). However, it is also dependent upon the number
    of samples used, as follows:

         2 bits -> 3..4 samples
         3 bits -> 5..7 samples
         4 bits -> 8..12 samples
         5 bits -> 13..20 samples
         6 bits -> 21..33 samples
         7 bits -> 34..54 samples
         8 bits -> 55..88 samples
         9 bits -> 89..143 samples
        10 bits -> 144..232 samples
        11 bits -> 233..376 samples
        12 bits -> 377..609 samples
        13 bits -> 610..986 samples
        14 bits -> 987..1596 samples
        15 bits -> 1597..2583 samples
        16 bits -> 2584..4180 samples   -> note that a 4k data size guarantees codelength <= 16 bits
        17 bits -> 4181..6764 samples
        18 bits -> 6765..10945 samples
        19 bits -> 10946..17710 samples
        20 bits -> 17711..28656 samples
        21 bits -> 28657..46367 samples
        22 bits -> 46368..75024 samples
        23 bits -> 75025..121392 samples
        24 bits -> 121393..196417 samples
        25 bits -> 196418..317810 samples
        26 bits -> 317811..514228 samples
        27 bits -> 514229..832039 samples
        28 bits -> 832040..1346268 samples
        29 bits -> 1346269..2178308 samples
        30 bits -> 2178309..3524577 samples
        31 bits -> 3524578..5702886 samples
        32 bits -> 5702887..9227464 samples

    Looking at it differently, here is where powers of 2 fall into these buckets:

          256 samples -> 11 bits max
          512 samples -> 12 bits max
           1k samples -> 14 bits max
           2k samples -> 15 bits max
           4k samples -> 16 bits max
           8k samples -> 18 bits max
          16k samples -> 19 bits max
          32k samples -> 21 bits max
          64k samples -> 22 bits max
         128k samples -> 24 bits max
         256k samples -> 25 bits max
         512k samples -> 27 bits max
           1M samples -> 28 bits max
           2M samples -> 29 bits max
           4M samples -> 31 bits max
           8M samples -> 32 bits max

****************************************************************************

    Delta-RLE encoding works as follows:

    Starting value is assumed to be 0. All data is encoded as a delta
    from the previous value, such that final[i] = final[i - 1] + delta.
    Long runs of 0s are RLE-encoded as follows:

        0x100 = repeat count of 8
        0x101 = repeat count of 9
        0x102 = repeat count of 10
        0x103 = repeat count of 11
        0x104 = repeat count of 12
        0x105 = repeat count of 13
        0x106 = repeat count of 14
        0x107 = repeat count of 15
        0x108 = repeat count of 16
        0x109 = repeat count of 32
        0x10a = repeat count of 64
        0x10b = repeat count of 128
        0x10c = repeat count of 256
        0x10d = repeat count of 512
        0x10e = repeat count of 1024
        0x10f = repeat count of 2048

    Note that repeat counts are reset at the end of a row, so if a 0 run
    extends to the end of a row, a large repeat count may be used.

    The reason for starting the run counts at 8 is that 0 is expected to
    be the most common symbol, and is typically encoded in 1 or 2 bits.

***************************************************************************/

SOURCE NOTICE: libretro.h
/*!
 * libretro.h is a simple API that allows for the creation of games and emulators.
 *
 * @file libretro.h
 * @version 1
 * @author libretro
 * @copyright Copyright (C) 2010-2024 The RetroArch team
 *
 * @paragraph LICENSE
 * The following license statement only applies to this libretro API header (libretro.h).
 *
 * Copyright (C) 2010-2024 The RetroArch team
 *
 * Permission is hereby granted, free of charge,
 * to any person obtaining a copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

SOURCE NOTICE: libretro.h
/**
 * Starts an initialized camera.
 * The camera is disabled by default,
 * and must be enabled with this function before being used.
 *
 * Set by the frontend.
 *
 * @returns \c true if the camera was successfully started, \c false otherwise.
 * Failure may occur if no actual camera is available,
 * or if the frontend doesn't have permission to access it.
 * @note Must be called in \c retro_run().
 * @see retro_camera_callback
 */

SOURCE NOTICE: libretro.h
/**
 * An interface that the core can use to access a device's location.
 *
 * @note It is the frontend's responsibility to request the necessary permissions
 * from the operating system.
 * @see RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE
 */

SOURCE NOTICE: libretro.h
/**
    * Starts listening the device's location service.
    *
    * The frontend will report changes to the device's location
    * at the interval defined by \c set_interval.
    * Set by the frontend.
    *
    * @return true if location services were successfully started, false otherwise.
    * Note that this will return \c false if location services are disabled
    * or the frontend doesn't have permission to use them.
    * @note The device's location service may or may not have been enabled
    * before the core calls this function.
    */

SOURCE NOTICE: lzma/LICENSE.txt
https://www.7-zip.org/sdk.html

LZMA SDK is placed in the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or distribute the original LZMA SDK code, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.

SOURCE NOTICE: m68k_core.c
/*
 Copyright 2014 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: m68k_core.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: m68k_core_x86.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: m68k_internal.h
/*
 Copyright 2014 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: mem.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: mem.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm. 
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: mem_win.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: menu.h
/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: nuklear_ui/blastem_nuklear.c
			//get_dir_list can fail if the user doesn't have permission
			//for the current folder, make sure they can still navigate up


SOURCE NOTICE: nuklear_ui/nuklear.h
/*
 Nuklear - 2.00.0 - public domain
 no warranty implied; use at your own risk.
 authored from 2015-2017 by Micha Mettke

ABOUT:
    This is a minimal state graphical user interface single header toolkit
    written in ANSI C and licensed under public domain.
    It was designed as a simple embeddable user interface for application and does
    not have any dependencies, a default renderbackend or OS window and input handling
    but instead provides a very modular library approach by using simple input state
    for input and draw commands describing primitive shapes as output.
    So instead of providing a layered library that tries to abstract over a number
    of platform and render backends it only focuses on the actual UI.

VALUES:
    - Graphical user interface toolkit
    - Single header library
    - Written in C89 (a.k.a. ANSI C or ISO C90)
    - Small codebase (~18kLOC)
    - Focus on portability, efficiency and simplicity
    - No dependencies (not even the standard library if not wanted)
    - Fully skinnable and customizable
    - Low memory footprint with total memory control if needed or wanted
    - UTF-8 support
    - No global or hidden state
    - Customizable library modules (you can compile and use only what you need)
    - Optional font baker and vertex buffer output

USAGE:
    This library is self contained in one single header file and can be used either
    in header only mode or in implementation mode. The header only mode is used
    by default when included and allows including this header in other headers
    and does not contain the actual implementation.

    The implementation mode requires to define  the preprocessor macro
    NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.:

        #define NK_IMPLEMENTATION
        #include "nuklear.h"

    Also optionally define the symbols listed in the section "OPTIONAL DEFINES"
    below in header and implementation mode if you want to use additional functionality
    or need more control over the library.
    IMPORTANT:  Every time you include "nuklear.h" you have to define the same flags.
                This is very important not doing it either leads to compiler errors
                or even worse stack corruptions.

FEATURES:
    - Absolutely no platform dependent code
    - Memory management control ranging from/to
        - Ease of use by allocating everything from standard library
        - Control every byte of memory inside the library
    - Font handling control ranging from/to
        - Use your own font implementation for everything
        - Use this libraries internal font baking and handling API
    - Drawing output control ranging from/to
        - Simple shapes for more high level APIs which already have drawing capabilities
        - Hardware accessible anti-aliased vertex buffer output
    - Customizable colors and properties ranging from/to
        - Simple changes to color by filling a simple color table
        - Complete control with ability to use skinning to decorate widgets
    - Bendable UI library with widget ranging from/to
        - Basic widgets like buttons, checkboxes, slider, ...
        - Advanced widget like abstract comboboxes, contextual menus,...
    - Compile time configuration to only compile what you need
        - Subset which can be used if you do not want to link or use the standard library
    - Can be easily modified to only update on user input instead of frame updates

OPTIONAL DEFINES:
    NK_PRIVATE
        If defined declares all functions as static, so they can only be accessed
        inside the file that contains the implementation

    NK_INCLUDE_FIXED_TYPES
        If defined it will include header <stdint.h> for fixed sized types
        otherwise nuklear tries to select the correct type. If that fails it will
        throw a compiler error and you have to select the correct types yourself.
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_DEFAULT_ALLOCATOR
        if defined it will include header <stdlib.h> and provide additional functions
        to use this library without caring for memory allocation control and therefore
        ease memory management.
        <!> Adds the standard library with malloc and free so don't define if you
            don't want to link to the standard library <!>
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_STANDARD_IO
        if defined it will include header <stdio.h> and provide
        additional functions depending on file loading.
        <!> Adds the standard library with fopen, fclose,... so don't define this
            if you don't want to link to the standard library <!>
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_STANDARD_VARARGS
        if defined it will include header <stdarg.h> and provide
        additional functions depending on variable arguments
        <!> Adds the standard library with va_list and  so don't define this if
            you don't want to link to the standard library<!>
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_VERTEX_BUFFER_OUTPUT
        Defining this adds a vertex draw command list backend to this
        library, which allows you to convert queue commands into vertex draw commands.
        This is mainly if you need a hardware accessible format for OpenGL, DirectX,
        Vulkan, Metal,...
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_FONT_BAKING
        Defining this adds `stb_truetype` and `stb_rect_pack` implementation
        to this library and provides font baking and rendering.
        If you already have font handling or do not want to use this font handler
        you don't have to define it.
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_DEFAULT_FONT
        Defining this adds the default font: ProggyClean.ttf into this library
        which can be loaded into a font atlas and allows using this library without
        having a truetype font
        <!> Enabling this adds ~12kb to global stack memory <!>
        <!> If used needs to be defined for implementation and header <!>

    NK_INCLUDE_COMMAND_USERDATA
        Defining this adds a userdata pointer into each command. Can be useful for
        example if you want to provide custom shaders depending on the used widget.
        Can be combined with the style structures.
        <!> If used needs to be defined for implementation and header <!>

    NK_BUTTON_TRIGGER_ON_RELEASE
        Different platforms require button clicks occurring either on buttons being
        pressed (up to down) or released (down to up).
        By default this library will react on buttons being pressed, but if you
        define this it will only trigger if a button is released.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_ZERO_COMMAND_MEMORY
        Defining this will zero out memory for each drawing command added to a
        drawing queue (inside nk_command_buffer_push). Zeroing command memory
        is very useful for fast checking (using memcmp) if command buffers are
        equal and avoid drawing frames when nothing on screen has changed since
        previous frame.

    NK_ASSERT
        If you don't define this, nuklear will use <assert.h> with assert().
        <!> Adds the standard library so define to nothing of not wanted <!>
        <!> If used needs to be defined for implementation and header <!>

    NK_BUFFER_DEFAULT_INITIAL_SIZE
        Initial buffer size allocated by all buffers while using the default allocator
        functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't
        want to allocate the default 4k memory then redefine it.
        <!> If used needs to be defined for implementation and header <!>

    NK_MAX_NUMBER_BUFFER
        Maximum buffer size for the conversion buffer between float and string
        Under normal circumstances this should be more than sufficient.
        <!> If used needs to be defined for implementation and header <!>

    NK_INPUT_MAX
        Defines the max number of bytes which can be added as text input in one frame.
        Under normal circumstances this should be more than sufficient.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_MEMSET
        You can define this to 'memset' or your own memset implementation
        replacement. If not nuklear will use its own version.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_MEMCPY
        You can define this to 'memcpy' or your own memcpy implementation
        replacement. If not nuklear will use its own version.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_SQRT
        You can define this to 'sqrt' or your own sqrt implementation
        replacement. If not nuklear will use its own slow and not highly
        accurate version.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_SIN
        You can define this to 'sinf' or your own sine implementation
        replacement. If not nuklear will use its own approximation implementation.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_COS
        You can define this to 'cosf' or your own cosine implementation
        replacement. If not nuklear will use its own approximation implementation.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_STRTOD
        You can define this to `strtod` or your own string to double conversion
        implementation replacement. If not defined nuklear will use its own
        imprecise and possibly unsafe version (does not handle nan or infinity!).
        <!> If used it is only required to be defined for the implementation part <!>

    NK_DTOA
        You can define this to `dtoa` or your own double to string conversion
        implementation replacement. If not defined nuklear will use its own
        imprecise and possibly unsafe version (does not handle nan or infinity!).
        <!> If used it is only required to be defined for the implementation part <!>

    NK_VSNPRINTF
        If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO`
        and want to be safe define this to `vsnprintf` on compilers supporting
        later versions of C or C++. By default nuklear will check for your stdlib version
        in C as well as compiler version in C++. if `vsnprintf` is available
        it will define it to `vsnprintf` directly. If not defined and if you have
        older versions of C or C++ it will be defined to `vsprintf` which is unsafe.
        <!> If used it is only required to be defined for the implementation part <!>

    NK_BYTE
    NK_INT16
    NK_UINT16
    NK_INT32
    NK_UINT32
    NK_SIZE_TYPE
    NK_POINTER_TYPE
        If you compile without NK_USE_FIXED_TYPE then a number of standard types
        will be selected and compile time validated. If they are incorrect you can
        define the correct types by overloading these type defines.

CREDITS:
    Developed by Micha Mettke and every direct or indirect contributor.

    Embeds stb_texedit, stb_truetype and stb_rectpack by Sean Barret (public domain)
    Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).

    Big thank you to Omar Cornut (ocornut@github) for his imgui library and
    giving me the inspiration for this library, Casey Muratori for handmade hero
    and his original immediate mode graphical user interface idea and Sean
    Barret for his amazing single header libraries which restored my faith
    in libraries and brought me to create some of my own.

LICENSE:
    This software is dual-licensed to the public domain and under the following
    license: you are granted a perpetual, irrevocable license to copy, modify,
    publish and distribute this file as you see fit.
*/

SOURCE NOTICE: nuklear_ui/nuklear.h
/*  Layouting in general describes placing widget inside a window with position and size.
 *  While in this particular implementation there are five different APIs for layouting
 *  each with different trade offs between control and ease of use.
 *
 *  All layouting methods in this library are based around the concept of a row.
 *  A row has a height the window content grows by and a number of columns and each
 *  layouting method specifies how each widget is placed inside the row.
 *  After a row has been allocated by calling a layouting functions and then
 *  filled with widgets will advance an internal pointer over the allocated row.
 *
 *  To actually define a layout you just call the appropriate layouting function
 *  and each subsequent widget call will place the widget as specified. Important
 *  here is that if you define more widgets then columns defined inside the layout
 *  functions it will allocate the next row without you having to make another layouting
 *  call.
 *
 *  Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API
 *  is that you have to define the row height for each. However the row height
 *  often depends on the height of the font.
 *
 *  To fix that internally nuklear uses a minimum row height that is set to the
 *  height plus padding of currently active font and overwrites the row height
 *  value if zero.
 *
 *  If you manually want to change the minimum row height then
 *  use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to
 *  reset it back to be derived from font height.
 *
 *  Also if you change the font in nuklear it will automatically change the minimum
 *  row height for you and. This means if you change the font but still want
 *  a minimum row height smaller than the font you have to repush your value.
 *
 *  For actually more advanced UI I would even recommend using the `nk_layout_space_xxx`
 *  layouting method in combination with a cassowary constraint solver (there are
 *  some versions on github with permissive license model) to take over all control over widget
 *  layouting yourself. However for quick and dirty layouting using all the other layouting
 *  functions should be fine.
 *
 *  Usage
 *  -------------------
 *  1.) nk_layout_row_dynamic
 *  The easiest layouting function is `nk_layout_row_dynamic`. It provides each
 *  widgets with same horizontal space inside the row and dynamically grows
 *  if the owning window grows in width. So the number of columns dictates
 *  the size of each widget dynamically by formula:
 *
 *      widget_width = (window_width - padding - spacing) * (1/colum_count)
 *
 *  Just like all other layouting APIs if you define more widget than columns this
 *  library will allocate a new row and keep all layouting parameters previously
 *  defined.
 *
 *      if (nk_begin_xxx(...) {
 *          // first row with height: 30 composed of two widgets
 *          nk_layout_row_dynamic(&ctx, 30, 2);
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // second row with same parameter as defined above
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // third row uses 0 for height which will use auto layouting
 *          nk_layout_row_dynamic(&ctx, 0, 2);
 *          nk_widget(...);
 *          nk_widget(...);
 *      }
 *      nk_end(...);
 *
 *  2.) nk_layout_row_static
 *  Another easy layouting function is `nk_layout_row_static`. It provides each
 *  widget with same horizontal pixel width inside the row and does not grow
 *  if the owning window scales smaller or bigger.
 *
 *      if (nk_begin_xxx(...) {
 *          // first row with height: 30 composed of two widgets with width: 80
 *          nk_layout_row_static(&ctx, 30, 80, 2);
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // second row with same parameter as defined above
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // third row uses 0 for height which will use auto layouting
 *          nk_layout_row_static(&ctx, 0, 80, 2);
 *          nk_widget(...);
 *          nk_widget(...);
 *      }
 *      nk_end(...);
 *
 *  3.) nk_layout_row_xxx
 *  A little bit more advanced layouting API are functions `nk_layout_row_begin`,
 *  `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly
 *  specify each column pixel or window ratio in a row. It supports either
 *  directly setting per column pixel width or widget window ratio but not
 *  both. Furthermore it is a immediate mode API so each value is directly
 *  pushed before calling a widget. Therefore the layout is not automatically
 *  repeating like the last two layouting functions.
 *
 *      if (nk_begin_xxx(...) {
 *          // first row with height: 25 composed of two widgets with width 60 and 40
 *          nk_layout_row_begin(ctx, NK_STATIC, 25, 2);
 *          nk_layout_row_push(ctx, 60);
 *          nk_widget(...);
 *          nk_layout_row_push(ctx, 40);
 *          nk_widget(...);
 *          nk_layout_row_end(ctx);
 *
 *          // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75
 *          nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2);
 *          nk_layout_row_push(ctx, 0.25f);
 *          nk_widget(...);
 *          nk_layout_row_push(ctx, 0.75f);
 *          nk_widget(...);
 *          nk_layout_row_end(ctx);
 *
 *          // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75
 *          nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2);
 *          nk_layout_row_push(ctx, 0.25f);
 *          nk_widget(...);
 *          nk_layout_row_push(ctx, 0.75f);
 *          nk_widget(...);
 *          nk_layout_row_end(ctx);
 *      }
 *      nk_end(...);
 *
 *  4.) nk_layout_row
 *  The array counterpart to API nk_layout_row_xxx is the single nk_layout_row
 *  functions. Instead of pushing either pixel or window ratio for every widget
 *  it allows to define it by array. The trade of for less control is that
 *  `nk_layout_row` is automatically repeating. Otherwise the behavior is the
 *  same.
 *
 *      if (nk_begin_xxx(...) {
 *          // two rows with height: 30 composed of two widgets with width 60 and 40
 *          const float size[] = {60,40};
 *          nk_layout_row(ctx, NK_STATIC, 30, 2, ratio);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75
 *          const float ratio[] = {0.25, 0.75};
 *          nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *
 *          // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75
 *          const float ratio[] = {0.25, 0.75};
 *          nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *      }
 *      nk_end(...);
 *
 *  5.) nk_layout_row_template_xxx
 *  The most complex and second most flexible API is a simplified flexbox version without
 *  line wrapping and weights for dynamic widgets. It is an immediate mode API but
 *  unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called
 *  before calling the templated widgets.
 *  The row template layout has three different per widget size specifier. The first
 *  one is the static widget size specifier with fixed widget pixel width. They do
 *  not grow if the row grows and will always stay the same. The second size
 *  specifier is nk_layout_row_template_push_variable which defines a
 *  minimum widget size but it also can grow if more space is available not taken
 *  by other widgets. Finally there are dynamic widgets which are completely flexible
 *  and unlike variable widgets can even shrink to zero if not enough space
 *  is provided.
 *
 *      if (nk_begin_xxx(...) {
 *          // two rows with height: 30 composed of three widgets
 *          nk_layout_row_template_begin(ctx, 30);
 *          nk_layout_row_template_push_dynamic(ctx);
 *          nk_layout_row_template_push_variable(ctx, 80);
 *          nk_layout_row_template_push_static(ctx, 80);
 *          nk_layout_row_template_end(ctx);
 *
 *          nk_widget(...); // dynamic widget can go to zero if not enough space
 *          nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space
 *          nk_widget(...); // static widget with fixed 80 pixel width
 *
 *          // second row same layout
 *          nk_widget(...);
 *          nk_widget(...);
 *          nk_widget(...);
 *      }
 *      nk_end(...);
 *
 *  6.) nk_layout_space_xxx
 *  Finally the most flexible API directly allows you to place widgets inside the
 *  window. The space layout API is an immediate mode API which does not support
 *  row auto repeat and directly sets position and size of a widget. Position
 *  and size hereby can be either specified as ratio of allocated space or
 *  allocated space local position and pixel size. Since this API is quite
 *  powerful there are a number of utility functions to get the available space
 *  and convert between local allocated space and screen space.
 *
 *      if (nk_begin_xxx(...) {
 *          // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered)
 *          nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX);
 *          nk_layout_space_push(ctx, nk_rect(0,0,150,200));
 *          nk_widget(...);
 *          nk_layout_space_push(ctx, nk_rect(200,200,100,200));
 *          nk_widget(...);
 *          nk_layout_space_end(ctx);
 *
 *          // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered)
 *          nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX);
 *          nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1));
 *          nk_widget(...);
 *          nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1));
 *          nk_widget(...);
 *      }
 *      nk_end(...);
 *
 *  Reference
 *  -------------------
 *  nk_layout_set_min_row_height            - set the currently used minimum row height to a specified value
 *  nk_layout_reset_min_row_height          - resets the currently used minimum row height to font height
 *
 *  nk_layout_widget_bounds                 - calculates current width a static layout row can fit inside a window
 *  nk_layout_ratio_from_pixel              - utility functions to calculate window ratio from pixel size
 *
 *  nk_layout_row_dynamic                   - current layout is divided into n same sized growing columns
 *  nk_layout_row_static                    - current layout is divided into n same fixed sized columns
 *  nk_layout_row_begin                     - starts a new row with given height and number of columns
 *  nk_layout_row_push                      - pushes another column with given size or window ratio
 *  nk_layout_row_end                       - finished previously started row
 *  nk_layout_row                           - specifies row columns in array as either window ratio or size
 *
 *  nk_layout_row_template_begin            - begins the row template declaration
 *  nk_layout_row_template_push_dynamic     - adds a dynamic column that dynamically grows and can go to zero if not enough space
 *  nk_layout_row_template_push_variable    - adds a variable column that dynamically grows but does not shrink below specified pixel width
 *  nk_layout_row_template_push_static      - adds a static column that does not grow and will always have the same size
 *  nk_layout_row_template_end              - marks the end of the row template
 *
 *  nk_layout_space_begin                   - begins a new layouting space that allows to specify each widgets position and size
 *  nk_layout_space_push                    - pushes position and size of the next widget in own coordinate space either as pixel or ratio
 *  nk_layout_space_end                     - marks the end of the layouting space
 *
 *  nk_layout_space_bounds                  - callable after nk_layout_space_begin and returns total space allocated
 *  nk_layout_space_to_screen               - converts vector from nk_layout_space coordinate space into screen space
 *  nk_layout_space_to_local                - converts vector from screen space into nk_layout_space coordinates
 *  nk_layout_space_rect_to_screen          - converts rectangle from nk_layout_space coordinate space into screen space
 *  nk_layout_space_rect_to_local           - converts rectangle from screen space into nk_layout_space coordinates
 */

SOURCE NOTICE: nuklear_ui/nuklear.h
/* ---------------------------------------------------------------------------
 *
 *                          DEFAULT FONT
 *
 * ProggyClean.ttf
 * Copyright (c) 2004, 2005 Tristan Grimmer
 * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
 * Download and more information at http://upperbounds.net
 *-----------------------------------------------------------------------------*/

SOURCE NOTICE: nuklear_ui/nuklear_rawfb.h
/*
 * MIT License
 *
 * Copyright (c) 2016-2017 Patrick Rudolph <siro@das-labor.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:

 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.

 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
*/

SOURCE NOTICE: psg.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: psg.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: render.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: render_fbdev.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: render_sdl.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: tern.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: tern.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: testtern.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm. 
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: trans.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: vdp.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: vdp.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: vgmsplit.c
/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: wave.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: wave.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: ym2612.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: ym2612.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: z80_to_x86.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: z80_to_x86.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: z80inst.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: z80inst.h
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: zdis.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: zlib/LICENSE
Copyright notice:

 (C) 1995-2022 Jean-loup Gailly and Mark Adler

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  Jean-loup Gailly        Mark Adler
  jloup@gzip.org          madler@alumni.caltech.edu


SOURCE NOTICE: zlib/adler32.c
/* adler32.c -- compute the Adler-32 checksum of a data stream
 * Copyright (C) 1995-2011, 2016 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/compress.c
/* compress.c -- compress a memory buffer
 * Copyright (C) 1995-2005, 2014, 2016 Jean-loup Gailly, Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/crc32.c
/* crc32.c -- compute the CRC-32 of a data stream
 * Copyright (C) 1995-2022 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 *
 * This interleaved implementation of a CRC makes use of pipelined multiple
 * arithmetic-logic units, commonly found in modern CPU cores. It is due to
 * Kadatch and Jenkins (2010). See doc/crc-doc.1.0.pdf in this distribution.
 */

SOURCE NOTICE: zlib/deflate.c
/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995-2024 Jean-loup Gailly and Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/deflate.c
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

SOURCE NOTICE: zlib/deflate.h
/* deflate.h -- internal compression state
 * Copyright (C) 1995-2024 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/gzclose.c
/* gzclose.c -- zlib gzclose() function
 * Copyright (C) 2004, 2010 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/gzguts.h
/* gzguts.h -- zlib internal header definitions for gz* operations
 * Copyright (C) 2004-2024 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/gzlib.c
/* gzlib.c -- zlib functions common to reading and writing gzip files
 * Copyright (C) 2004-2024 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/gzread.c
/* gzread.c -- zlib functions for reading gzip files
 * Copyright (C) 2004-2017 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/gzwrite.c
/* gzwrite.c -- zlib functions for writing gzip files
 * Copyright (C) 2004-2019 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/infback.c
/* infback.c -- inflate using a call-back interface
 * Copyright (C) 1995-2022 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inffast.c
/* inffast.c -- fast decoding
 * Copyright (C) 1995-2017 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inffast.h
/* inffast.h -- header to use inffast.c
 * Copyright (C) 1995-2003, 2010 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inflate.c
/* inflate.c -- zlib decompression
 * Copyright (C) 1995-2022 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inflate.h
/* inflate.h -- internal inflate state definition
 * Copyright (C) 1995-2019 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inftrees.c
/* inftrees.c -- generate Huffman trees for efficient decoding
 * Copyright (C) 1995-2024 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/inftrees.c
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

SOURCE NOTICE: zlib/inftrees.h
/* inftrees.h -- header to use inftrees.c
 * Copyright (C) 1995-2005, 2010 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/trees.c
/* trees.c -- output deflated data using Huffman coding
 * Copyright (C) 1995-2024 Jean-loup Gailly
 * detect_data_type() function provided freely by Cosmin Truta, 2006
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/uncompr.c
/* uncompr.c -- decompress a memory buffer
 * Copyright (C) 1995-2003, 2010, 2014, 2016 Jean-loup Gailly, Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/zconf.h
/* zconf.h -- configuration of the zlib compression library
 * Copyright (C) 1995-2024 Jean-loup Gailly, Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/zlib.h
/* zlib.h -- interface of the 'zlib' general purpose compression library
  version 1.3.1, January 22nd, 2024

  Copyright (C) 1995-2024 Jean-loup Gailly and Mark Adler

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  Jean-loup Gailly        Mark Adler
  jloup@gzip.org          madler@alumni.caltech.edu


  The data format used by the zlib library is described by RFCs (Request for
  Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
  (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
*/

SOURCE NOTICE: zlib/zutil.c
/* zutil.c -- target dependent utility functions for the compression library
 * Copyright (C) 1995-2017 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: zlib/zutil.h
/* zutil.h -- internal interface and configuration of the compression library
 * Copyright (C) 1995-2024 Jean-loup Gailly, Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

SOURCE NOTICE: ztestgen.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

SOURCE NOTICE: ztestrun.c
/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/